Flower Mound Youth Sports Association

FMYSA Recreation Softball Tournament Rules

Pitching & Base Distances

  • 8U - Pitching 35', Bases 60'

    • Coach Pitch - A coach will pitch to his own team. Each batter may receive up to four pitches to hit the ball fair. Umpires will call swinging strikes only and three will be an out. The batter may receive up to 2 last strike foul balls. If the ball is not hit fair by the 6th pitch, the batter is out. No walks.

  • 10U - Pitching 35', Bases 60'

    • Modified Kid Pitch - a child-pitcher may pitch a maximum of three balls (non-strikes) during a single at-bat. After the third called ball, an offensive coach will pitch the number of strikes that are left. The batter will continue to receive pitches until she puts the ball in play or does not make contact. There are no walks, bunting or stealing while the coach is in the game pitching.

  • 12U & 14U - Pitching 40', Bases 60'

Game Lengths, Times & Run Rules

  • 3 Game Guarantee, 2 pool games and single elimination bracket

  • Pool games:

    • 8U = 6 innings, or 60 minutes finish batter

    • 10U - 14U = 6 innings, or 75 minutes finish batter

  • Bracket games:

    • 8U = 6 innings, or 60 minutes finish the inning

    • 10U - 14U = 6 innings, or 75 minutes finish the inning

  • Max 5 runs per inning in both pool play and bracket games.

  • Pool play games may end in a tie*. (See seeding)

  • Run rules apply in all games.

    • 12 runs after 3 innings

    • 10 runs after 4 innings

    • 8 runs after 5 innings

  • Bracket Play & Championship game

    • Tie-Breaker: If a game is tied after all innings have been completed (or at time limit), the "ITB" rule will go into effect. Each team puts the last batted out from previous inning on 2nd base. This happens until the tie is broken and the game is complete.

Seeding for Bracket Play

  • Won-Loss (value = win/tie/loss)

  • Runs Allowed

  • Runs Scored

  • Coin Toss

  • Home team is determined by coin flip for all pool play games and by seeding for bracket play games.

Tournament Rules

  • Batting

    • Teams must bat their entire roster with open defensive substitution.

  • Courtesy Runner

    • A team may use a courtesy runner for the pitcher or catcher at any time and are encouraged to use a courtesy runner for the catcher when there are two (2) outs in an inning. The courtesy runner shall be the last out. The same player may NOT courtesy run for the pitcher and the catcher in the same inning.

  • 8U

    • Ten (10) defensive players are allowed on the field at one time, 4 must be in the outfield at least 10' behind the baseline when the ball is pitched.

    • Child pitcher must wear a helmet with a facemask and chin-strap and remain in the pitcher's circle until the ball is hit.

    • No bunting.

    • No stealing. If the runner leaves before the ball is pitched, the runner will be called out. If the runner is tagged before returning to their base, the running is out.

    • Overthrows, whether into fair or foul territory, will be considered live, unless the ball enters a dugout or any other area deemed out of play, in which case each runner will automatically receive two bases (from the time of the throw). Overthrows remaining in play will be considered live, and runners may continue to advance at their own risk of being put out.

      • Exception: When the defense overthrows the 1B player, the runner may advance to 2B at their own risk of being put out. The runner cannot advance beyond 2B until the next batted ball.

    • The umpire will declare the play over when the pitcher (not the coach pitcher) has possession of the ball within the pitcher's circle. Base runners will advance to the next base if over half way to that base, or return to the previous base touched if half way or less.

  • 10U

    • Nine (9) defensive players are allowed on the field at one time.

    • The child pitcher must remain in the pitcher's circle, behind or even with the pitching rubber, until the ball is hit when a coach pitcher is in the game.

    • Base runners are allowed to steal 2nd and 3rd base only, one stolen base per child pitch. No stealing home or attempting to score on a passed ball or wild pitch.

    • No bunting while coach is pitching.

    • No drop third strike; the batter is out upon the third strike.

  • 12U & 14U

    • Nine (9) defensive players are allowed on the field at one time.

    • Base runners are allowed to steal any base and may steal home on a wild pitch or passed ball.

    • Drop third strike provision; the batter may advance to 1st base upon a dropped third strike, provided that either; 1) 1st base is unoccupied and less than 2 outs exist, or 2) whenever 2 out exist (whether 1st base is occupied or not).


  • Dugouts are first come, first served.

Rules Protest

  • Any official Rules Protest or Roster Protest shall require a $100 "protest fee". Only the Head Coach may file a protest. If you win the protest, the $100 protest fee is returned.

  • Any official protest must occur at the time of the alleged rules violation.

    • Game clock is stopped and tournament director is called to the field.

  • No protest can be accepted after play has continued.


  • All ejections are "plus one" meaning the player or coach ejected from a game shall not be eligible to compete or coach in the next scheduled game.

  • Any player ejected shall be asked to leave the playing area immediately (she may sit in the stands, but not the dugout), but is not required to leave the facility unless directed to by the Tournament Director.

  • Any coach ejected shall leave the facility and may not return until eligible to coach again (see "plus one" rule).

  • "Plus one" eligibility for the player or coach may be reviewed by the Tournament Director, and the "plus one" rule may be upheld or suspended at the Tournament Directors discretion.

  • Umpires are to report all ejections (player, coach or fan) to the Tournament Director and indicate ejections on the official scorecard.


  • Umpires will handle unsportsmanlike conduct on the field of play. If an umpire has a problem with a fan or parent outside the field of play, the umpire shall go to the coach/manager of that team and request the coach/manager to handle the problem. If the coach/manager fails to handle the problem, then the umpire will eject the coach/manager from the game; he may also eject the fan or parent if he deems it necessary.

  • The Tournament Director may remove a parent, fan, player, coach/manager from the facility at any time if he observes unsportsmanlike conduct; this includes verbal abuse of umpires.

  • Demonstrate good sportsmanship at all times.


  • Teams supply their own softballs.

Choose Rule Set