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Flower Mound Youth Sports Association

5U Rules
  • 5U is a developmental baseball league designed specifically for Skill Development, Skill Mastery and Enjoyment of the players. The purpose of the 5U Rules are to support development for players to master basic skills that will help them learn how to correctly and successfully play baseball and help develop a long lasting Love for the game.
  • Individual teams will meet for 70 minutes weekly through the full season.
    • The first few weeks will be considered PRACTICE.
    • Most of the weeks will be considered GAME PLAY.
      • Each "practice" session will be comprised of three 20 minute phases with mandatory 5 minute breaks between them. Practice and Game Play events will be very similar, earning points will be the separator.
      • Each "game play" session will be comprised of three 20 minute phases with mandatory 5 minute breaks between them. Practice and Game Play events will be very similar, earning points will be the separator.
    • During each event, there will be THREE PHASES.
      • PHASE 1: Mobility Warm Up and Throwing and Receiving Skill Development drills worked by all players, with focus on proper warm up (functional movement skills), fundamentals of throwing and receiving the baseball. This is a critical part of each session. As many reps as possible during the allotted time. Phase 1 repeats at all team events. (20 minutes, mandatory 5 minute break)
      • PHASE 2: Skill Development - focus on very specific skill development and skill mastery. As many reps as possible during the allotted time. Skills change weekly and many are repeated. (20 minutes, mandatory 5 minute break)
        • Introduce the "points" concept and tell players they can be awarded points for individual skill mastery.
      • PHASE 3: 5 on 5 Competitive Game Situations - Simulated Game Play. 5 vs 5 working on the specific skills that were introduced during Phase 2. Coaches will establish game situations and players will compete 5 vs 5 and get as many reps as possible in the allotted time in a competitive environment with points being awarded. (20 minutes, followed by wrap up meeting.)
        • Points will be earned by OFFENSE and DEFENSE (not runs, individual points) for mastery of skills demonstrated during simulated game play and coaches are encouraged to make it fun!
      • The season will be comprised of each team having one 70 minute session each week during game play, some weeks may offer two sessions. (Practice sessions will also be available prior to the game season.) Practice Plans will be provided by the league to help coaches develop players and prepare players. A curriculum will be provided to cover the full season.
      • All players will receive instruction on:
        • Defensive skills: proper mechanics on:
          • fielding groundballs (Players will work towards 5U Skill Mastery).
          • catching flyballs (Players will work towards 5U Skill Mastery).
        • Throwing/Receiving: proper mechanics regarding throwing/receiving and development of baseball IQ as to where to throw the ball. (Players will work towards 5U Skill Mastery.)
        • Baserunning: proper mechanics regarding running the bases (hustle) and baseball IQ as to where to run and when to run. (Players will work towards 5U Skill Mastery.)
        • Hitting: proper mechanics regarding stance, grip and swing. (Players will work towards 5U Skill Mastery.)
      • Points will be accrued individually by player for mastering skills. Some skills are more complex than others and many activities will see NO POINTS AWARDED. Players will also be Safe or Out at first base during the scrimmage time and simulated game play time. PARENTS/COACHES -- It's okay to be "out", it's a part of the game of baseball and we are focusing on DEVELOPING SKILLS and HAVING FUN and learning how to overcome adversity as they develop baseball skills. Points awarded in the scrimmage phase and in the simulated game play phase once the season starts.
        • For example, Defense:
          • Fielding/Groundball: If a player fields a ball cleanly, they would receive a point. (In simulated game play the defensive team would earn a point.)
          • Fielding/Flyball: If a player catches a flyball, they would receive a point. (In simulated game play the defensive team would earn a point.)
        • For example, Throwing: If a player attempts a throw to the right base or cutoff position, they would receive a point. If a player makes a throw for an out, or directly to the cutoff position, they would receive a point. (In simulated game play the defensive team would earn a point.)
          • Same with receiving the baseball: If a player receives the baseball (catches it properly), they would receive a point. Please Note: receiving the baseball is a very challenging skill for younger players to master, nonetheless, we will work on developing and mastering that skill.
        • For example, Baserunning: If a player runs hard (hustles) to first they will receive a point. If a player runs hard to first base, breaks down into foul territory, they would receive two points. If a player runs hard to first base, breaks down into foul territory, and looks to the right, they would receive three points. (In simulated game play the offensive team would receive the points.)
        • For example, Hitting: If a player hits the ball, they would receive a point.
          • Each batter may receive up to three pitches during simulated game play, in which to hit a fair ball. If the player is unable to hit one of the three pitches, then the coach (behind the plate) rolls the baseball to the defensive player and the batter-player runs to first (where the player will be safe or out). No continuous foul balls, players receive three pitches in which to attempt to hit the baseball during 5 on 5 scrimmage and simulated game play. During Hitting instruction (Phase 2) more attempts will be permitted to encourage skill development.
        • Scoresheets will be provided by the league.
        • Instruction (for coaches) will be provided by the league.
        • Coaches must adhere to the curriculum (practice plans) provided by our Skill Development Team (which is comprised of four local high school coaches and FMYSA's Skill Mastery and Skill Development team).
        • Have Fun!