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Flower Mound Youth Sports Association

FMYSA Baseball Tournament Rules

FMYSA/AAYBA BASEBALL TOURNAMENT RULES
Covering The Wilson AAYBA Texas World Series &
The Louisville Slugger Wood Bat National Championship &
The Texas Rattler Invitational, Wood Bat Costume Classic & Toy Tournament

Rules Pertaining Specifically to the 7U & 8U Divisions

  1. FMYSA/AAYBA uses National Federation of State High School Association (NFHS) Baseball Rules with certain FMYSA/AAYBA exceptions as noted in this document.

  1. 7U/8U use 40' pitching and 60' bases. Games will consist of 6 innings or an hour and fifteen minutes (whichever comes first). If a game is tied at the end of 6 innings and time remains, additional innings will be played until time expires. If time has expired, and the home team is batting, the game is ended if the home team is ahead or as soon as the home team takes the lead.

  1. Teams will consist of no more than 20 players. There will be a head coach and a maximum of 3 assistant coaches. All teams must bat the roster, with free substitution. The batting order never changes. A team can begin a game with 8 or more players. If you are playing with 8 or 9 players, when the 9th and 10th batting spots come up and there is not a player in that spot, and automatic out will be charged. Any player that arrives after the game begins will be added to the bottom of the batting order. (See Rule #9 in the General Rules.)

  1. The pitching coach must either straddle the rubber or stand on the rubber. The pitching coach shall not verbally or physically coach at any time while in the pitching position. If the coach violates this rule they will be warned. The second violation, the coach will be removed. If no coach is left to pitch, that team will forfeit the game. The pitching coach shall position himself as not to be an obstruction to the defensive team on any possible play once the ball has been hit. If the pitching coach intentionally obstructs a play, obstruction will be called, and the pitching coach shall be ejected. If no coach is left to pitch, that team will forfeit the game. If the pitching coach gets hit with a batted ball, the ball becomes dead and a no-pitch is declared.

  1. If any coach is hit with a thrown ball unintentionally, the ball is dead, and runners cannot advance. If in the umpire's judgment, the coach did not make a legitimate attempt to avoid a thrown ball, the batter is declared out and no runners shall advance.

  1. When a team is on defense, they will play with 10 players in the field. Four outfielders (they must be in the outfield grass). There will be four infielders (they must stay behind a 30 foot arc until the ball is hit). There will be a catcher who must be in a catching position in the catcher's box. If in the umpire's judgment the catcher does not stay in a catching position he and his coach will be warned. The second time this happens the coach will be ejected from the game. If a new catcher comes into the game, they will be given a warning first, ejection on the second occurrence. There will be a player pitcher (they must stay in the pitching circle until the ball is hit - the pitching circle is defined as being with 3 feet of the rubber to either side). If there is a violation of this rule, play continues and after the end of the play, the batting team has the option of keeping the play or taking a no pitch.

  1. There is no infield fly rule.

  1. Bunting is not allowed.

  1. The batter shall receive a maximum of six (6) pitches or three (3) swinging strikes. However, the at bat may not end on a foul ball. Example, if the 6th pitch is fouled, then a 7th pitch is awarded, otherwise known as continuation of the at bat. An at bat will not end on a foul tip.

  1. There are no intentional walks.

  1. Runners cannot lead-off or steal bases. A runner is out if they leave the base before the ball is hit or reaches home plate. If one runner or more leaves the base early, then a dead ball and a no-pitch is called, and the runner is called out. If more than one player leaves early, the lead runner is called out.

  1. A courtesy runner for catcher of record in the previous inning may be used. The courtesy runner shall be the player that made the previous out. If no outs have been recorded in the game, the courtesy runner shall be the previous batter not on base, or the last scheduled batter.

  1. A team may score a maximum of seven runs per inning, including the last inning. The run rule is as follows: 15 runs after 4 innings, 8 runs after 5 innings.

  1. Umpires shall call time after every play and declare the ball dead. Time shall be called as soon as the lead runner is not attempting to advance.

  1. Defensive coaches shall not be allowed on the field of play and shall coach from the dugout.

  1. Offensive coaches will be allowed at 1st and 3rd base only. All other coaches remain in the dugout.

  1. Bat Exclusion: the Easton 'Stealth' Model # BCNCP1 is prohibited from use as some of these bats have contained a manufacturer's warning stating, "Not for Use with Real Baseballs." All bats must be designated for use with regulation baseballs.

  1. Bat Rule: 7U to 13U: All bats must be stamped BPF 1.15. Bats must be a baseball bat (for use with regulation baseballs). No restriction on weight or length as long as bat has "BPF 1.15" stamp. Penalty: The batter is declared out; runners may not advance on a batted ball; the bat is ejected from the game; and further use of any illegal bat by any player on this team will require ejection of the player; and manager.

FMYSA/AAYBA BASEBALL TOURNAMENT RULES
Covering The Wilson AAYBA Texas World Series &
The Louisville Slugger Wood Bat National Championship &
The Texas Rattler Invitational, Wood Bat Costume Classic & Toy Tournament

  1. FMYSA/AAYBA uses National Federation of State High School Association (NFHS) Baseball Rules with certain AAYBA exceptions as noted in this document.

  1. AGE DIVISIONS
    7U, 8U, 9U, 10U, 11U, 12U, 13U & 14U (Rules specific to 7U & 8U called out above)

  1. AGE CUT-OFF (Age based with grade exceptions)
  • 7U Division - Players who turn 8 prior to May 1st of the current season are not eligible unless they are in the 1st grade. Also, any player who turns 9 prior to May 1st will not be eligible. Players who and 7U are eligible for this division regardless of their grade.
  • 8U Division - Players who turns 9 prior to May 1st of the current season are not eligible unless they are in the 2nd grade. Also, any player who turns 10 prior to May 1st will not be eligible. Players who and 8U are eligible for this division regardless of their grade.
  • 9U Division -Players who turn 10 prior to May 1st of the current season are not eligible unless they are in the 3rd grade. Also, any player who turns 11 prior to May 1st will not be eligible. Players who and 9U are eligible for this division regardless of their grade.
  • 10U Division -Players who turn 11 prior to May 1st of the current season are not eligible unless they are in the 4th grade. Also, any player who turns 12 prior to May 1st will not be eligible. Players who and 10U are eligible for this division regardless of their grade.
  • 11U Division -Players who turn 12 prior to May 1st of the current season are not eligible unless they are in the 5th grade. Also, any player who turns 13 prior to May 1st will not be eligible. Players who and 11U are eligible for this division regardless of their grade.
  • 12U Division -Players who turn 13 prior to May 1st of the current season are not eligible unless they are in the 6th grade. Also, any player who turns 14 prior to May 1st will not be eligible. Players who and 12U are eligible for this division regardless of their grade.
  • 13U Division - Players who turn 14 prior to May 1st of the current season are not eligible unless they are in the 7th grade. Also, any player who turns 15 prior to May 1st will not be eligible. Players who and 13U are eligible for this division regardless of their grade.
  • 14U Division - Players who turn 15 prior to May 1st of the current season are not eligible unless they are in the 8th grade. Also, any player who turns 16 prior to May 1st will not be eligible. Players who and 14U are eligible for this division regardless of their grade.

  1. AGES: PITCHING & BASE DISTANCES.
    GAME LENGTH: INNINGS & TIME, AND TIME LIMITS

AGES

Pitching & Base Distances

Game Length Innings & Time

7U & 8U

40' Pitching, 60' Bases

6 innings, 1 hour 15 minutes

9U & 10U

46' Pitching, 65' Bases

6 innings, 1 hour 30 minutes

11U & 12U

50' Pitching, 70' Bases

6 innings, 1 hour 40 minutes

13U

54' Pitching, 80' Bases

7 innings, 1 hour 45 minutes

14U

60.6" Pitching, 90' Bases

7 innings, 1 hour 45 minutes

See Rule #19 for Tie-Breaker information.
There are TIME LIMITS on every game except for the FINAL Championship Games in the Platinum Division. All other Championship Games will have time limits.

  1. ROSTER PROTEST

If at any time a protest fee of $100 CASH is put up to check a player's eligibility, the manager from that player's team must immediately provide that player's original birth certificate for the Tournament Director or UIC. If it cannot be provided, regardless if he is on the roster/waiver, that player will be declared ineligible for the rest of the tournament and the game will be forfeited. If a manager or coach knowingly violates the rules, that team will be asked to leave the tournament and forfeit all money that has been paid. If a birth certificate is provided, the player will be checked against the AAYBA certified roster/waiver(s), and if it is determined that the player is eligible, the $100 protest fee will be forfeited. If the player is determined to be ineligible, the protest fee will be refunded.

  1. RULE PROTESTS
    Protests are allowed only on rules and not on judgment calls. Protests must be made before the next pitch or play is made. Failure to lodge the protest at the time of questioned play and after a pitch or play is made will disallow the protest. All valid protests will be resolved immediately by Tournament Director or UIC. Only managers can protest. To protest, a manager must submit a protest fee of $100 CASH to the plate umpire and state what is being protested. The manager will ask that the game clock be stopped and ask for the Tournament Director or UIC decision. Umpires cannot refuse to accept a protest when accompanied with the $100 protest fee if it is a rules protest. If it is a judgment call protest, it will not be allowed, and the umpires will resume the game. If it is a valid rule protest and the protest is upheld, the fee shall be immediately refunded. If the protest is denied, the deposit shall be forfeited. The Tournament Director or UIC's decision will be final.

  2. SUBSTITUTIONS AND RE-ENTRY
    For teams not batting the roster: Starters may re-enter one time in their ORIGINAL batting position. Substitutes removed from a game are ineligible to return. As a courtesy, teams shall report all substitutions to the home plate umpire who will inform scorekeepers.
  3. EXTRA PLAYER
    (EP BAT 10) The EP position shall be considered the same as any other position. Normal substitution rules apply. However, any team that begins play using an EP must maintain a 10-player line-up throughout the game.

  1. GAME ROSTER OPTIONS MUST BE ANNOUNCED AT THE PLATE MEETING
    Options Include:
    BATTING 9, BATTING EXTRA PLAYER (EP) i.e., BATTING 10, or BATTING THE ROSTER.
    7U, 8U: Teams MUST "BAT THE ROSTER". (See Rule #3 in the 7U/8U Rules Section.)

If a player is ejected, then each subsequent scheduled plate appearance by the ejected player results in an out. If a player is lost due to injury or illness, during the game, then the lineup is compressed without an out being recorded (no penalty). When Batting the Roster there is free defensive substitution (pitchers excluded, normal pitching rules apply). If at any time the lineup falls below 8, either by ejection, injury or illness, the game results in a forfeit.
9U, 10U, 11U, 12U, 13U & 14U. The manager may choose to bat 9, bat 10 (using the EP), or bat the roster. All lineup choices must be declared at the plate meeting before the game.
BATTING 9 - When batting 9, if a player is ejected, then each subsequent scheduled plate appearance by the ejected player results in an out, unless he is replaced in the lineup by a legal substitute. If no substitute is available, then the automatic out is assessed. If a player is lost due to injury or illness, during the game, then the lineup is compressed without an out being recorded (no penalty). If at any time the lineup falls below 8, either by ejection, injury or illness, the game results in a forfeit.
EP BATTING 10 - When starting with an EP (batting 10), you MAY NOT reduce your lineup to 9. When batting 10, if a player is ejected, then each subsequent scheduled plate appearance by the ejected player results in an out, unless he is replaced in the lineup by a legal substitute. If no substitute is available, then the automatic out is assessed. If at any time the lineup falls below 8, either by ejection, injury or illness, the game results in a forfeit.
BATTING THE ROSTER - If a player is ejected, then each subsequent scheduled plate appearance by the ejected player results in an out. If a player is lost due to injury or illness, during the game, then the lineup is compressed without an out being recorded (no penalty). When Batting the Roster, there is free defensive substitution (pitchers excluded, normal pitching rules apply). If at any time the lineup falls below 8, either by ejection, injury or illness, the game results in a forfeit.
Special Note Regarding Teams Using Substitutes: If a team has substitutes who have already been used, the last substitute taken out may re-enter for the injured or sick player only. A burned sub may not re-enter for an ejected player.

  1. BAT REQUIREMENTS 7U to 13U
    All bats must be stamped BPF 1.15. Bats must be a baseball bat (for use with regulation baseballs). No restriction on weight or length as long as bat has "BPF 1.15" stamp. USA "Stamped" Bats are legal. Wood bats are allowed.

  1. BAT REQUIREMENTS 14U
    -5 or -3 weight/length ratio. All -5 bats must be stamped BPF 1.15. All -3 bats must be stamped BBCOR. USA "Stamped" Bats are legal. Wood bats are allowed.

  1. BAT REQUIREMENTS FOR THE WOOD BAT NATIONAL CHAMPIONSHIP
    All bats must be wood bats for this event.

  2. PENALTY FOR USING AN ILLEGAL OR ALTERED BAT
    The batter is declared out; runners may not advance on a batted ball; the bat is ejected from the game; and further use of any illegal bat by any player on this team will require ejection of the player; and manager.

  1. METAL SPIKES
    Metal spikes are only allowed in the 13U age groups and above. While playing on temporary mounds, metal spikes are not allowed. No metal spikes allowed in ANY batting cages or on ANY artificial turf surfaces. Teams MUST respect this rule at ALL FACILITIES.

  1. COURTESY RUNNERS
    Courtesy runners for either the pitcher or catcher are optional. A courtesy runner is exactly what it says it is, A COURTESY RUNNER, not a substitution. The courtesy runner will be a player that has not been in the game. A player cannot courtesy run twice in the same inning. If no substitutes are available, the courtesy runner will be the last batted out. If the last batted out is the pitcher, catcher, or is on base, the previous batted out will be used. In the first inning, if there are no batted outs the last batter in the lineup may courtesy run. The penalty for using an ineligible courtesy runner will be an out for that runner. This is a rules infraction and a protest may be filed. The protest can be filed at any time during the violation, but any previous plays, and the results from those plays will stand if protest is filed "after the fact". When protested, and upheld, the runner shall be called out. Again, if a protest is filed after a play has occurred, the results of that play stands. Protests should be filed at the time of the infraction.


  2. There will be NO warnings.
    All balks will be called according to NFHS Rules, which means immediate dead ball.

  1. RUN RULES
    20 after one inning
    • 15 after two innings
    • 12 after three innings
    • 10 after 4 innings
    • 8 after 5 innings

  2. BETWEEN INNINGS
    A maximum of two minutes, or five warm-up pitches, will be allowed between innings with the time beginning following the third out. The umpire shall keep time. Automatic strikes may be called on offensive teams not ready and automatic balls may be called on defensive teams not ready after the umpire has directed teams to play. If an injury requires an emergency pitching change, the new pitcher will have 8 pitches maximum for warm-up (game clock will not stop, unless the injury was severe enough to require medical attention on the field).

  3. EJECTIONS
    Any manager, coach, or fan ejected from the game must leave the park and may not return for any reason until the applicable game(s) ejection limit has been served. Any player ejected from the game will serve the game of the infraction plus one. During his suspension the player can watch from the bleachers but cannot be in the dugout with the team. Under severe circumstances, the player may also be asked to leave the facility. (See Rule #9 for Penalties) Any manager or coach ejected will serve the game of the infraction plus three and the ejected manager, coach, or parent will be escorted to the park exit and will not be allowed back until the suspension has been served. Unsportsmanlike conduct of any kind will not be tolerated. Mangers are responsible for the behavior of the entire team, parents included. If the ejected party then causes a scene that results in the local police department being called, the entire team may be disqualified from the event and no refunds will be issued. Profanity of any kind will result in an immediate ejection.

  1. MALICIOUS CONTACT/OBSTRUCTION
    Malicious contact will result in the player being called out and ejected from the game (see ejections above). Obstruction will be called on the catcher if he is not providing a clear path to the plate (without the ball). If a runner makes unwarranted contact with the catcher, he will be out. If the umpire determines it was malicious, he will also be ejected. Fake tags are obstruction. Umpires will then award bases accordingly. Please Note: Malicious contact always supersedes obstruction. Runners must legally slide, or otherwise avoid contact.

  2. SUSPENDED/COMPLETED GAMES
    A game shall be ruled as official and complete if it is called by umpires or the tournament director due to rain, inclement weather, lightning, or other reasons beyond our control, provided 3 innings have been played (2 ½ if the home team is ahead). If after 3 innings a game is being called for any reason, if the home team is not winning the score will revert back to the previous full inning. If the home team is winning, the game will be considered complete and the existing score will be final. In some cases, suspended games, regardless of innings played, may be resumed and completed. This is at the discretion of the Tournament. Tournament Directors reserve the right to decide whether to cancel or suspend a game.

  3. TIES & TIE-BREAKERS DURING POOL PLAY AND BRACKET PLAY GAMES POOL PLAY-Ties are allowed in all pool games. Games are played until the time limit has been reached. If innings played has been reached and the score is tied, but time remains, then play continues until the time limit is reached (all innings, once started, must be completed). If the time limit is reached and the score is tied, then the game is recorded as a TIE, regardless of innings played.
    BRACKET PLAY-Ties are not allowed in bracket games (beginning with the "crossover game"). If innings played has been reached and the score is tied, but time remains, then play continues until the time limit is reached. If the time limit is reached (all innings, once started, must be completed), then we immediately go to the tie-breaker.
    TEXAS TIE-BREAKER-The visiting team will place the 3 players before the scheduled batter on base, just as if they were walked, and there will be one out in the inning. For example, if the game is tied 3-3 after the 5th inning is completed, and the time limit has expired, and the collective books determine that the #4 batter in the line-up is due up. The visiting team the #1 batter on third, the #2 batter on second, and the #3 batter on first, as if they were walked. There will be one out in the inning. Both teams play like this until a winner is determined.
  4. TIE-BREAKERS TO DETERMINE PLACEMENT
    In the event of ties between teams, winners will be decided as follows:
    1) Head to head 2) Total runs allowed, 3) Total runs scored, 4) Coin flip by Tournament Director. Finish is decided by winning %. If there are two or more teams tied with the same winning % and they have not played each other, the tiebreaker will be Runs Allowed. Runs Allowed will determine place until the teams in question have played each other.

  1. DUGOUTS AND FIELD
    A maximum of four adult coaches per team are allowed on the field and in the dugouts, this includes the scorekeeper, it is not 4 adult coaches and the scorekeeper. Only two coaches are allowed outside the dugout at any time. Absolutely no glass items are allowed in the dugout or in any of the parks. Team water coolers are allowed, unless already provided by the tournament site. Teams must pick up trash and debris in the dugout prior to departure from any game. Aside from the adult coaches, no parent, or anyone associated with the team, unless approved by Tournament Director, will be allowed in the dugout or on the field.

  1. HOME/VISITOR
    A coin flip shall decide home team in all pool games. After the tournament is broken down to bracket or seeding play, the higher seeded team will be the Home Team.

  1. WARM-UPS
    All team warm-ups will be done in specified warm-up areas or in the outfield of a ball field. Absolutely no infield practice on any field; No pitching practice allowed on any ball field mound. There will be no infield practice allowed before a game. A coach may hit ground balls or fly balls to his players in the outfield grass behind 1st & 3rd base provided the start time of the game is not delayed.

  1. GAME BALLS
    Each team will be required to supply two new balls each game. Coaches prepare for this and bring at least two dozen new baseballs. ONE DOZEN GAME BALLS, WILSON A1030's, WILL BE PROVIDED BY THE TOURNAMENT. The batting team is required to shag all foul balls, home runs, etc. Baseballs will be returned at the conclusion of the game. If for some reason a ball is lost or damaged, the home team will provide the first extra ball and the visiting team will provide the next ball. If needed this rotation will continue. Wilson A1030's are the Preferred Baseball of the Tournament and will be for sale, by the dozen, at the Merchandise Tent during the Tournament. All teams are required to provide 2 new game balls per game.

  2. LINE-UP CARDS
    Each manager must provide a written copy of their line up cards to the opposing manager and the home scorebook. The line-up card MUST have first and last names, numbers, and positions for each player listed in the line-up. The line-up cards must have substitutes listed at the bottom with first name, last name, and number. If a coach omits a player from the substitute list at the bottom of the card, they can add them at anytime with no penalty. The only exception to this is if the player is put in the game to bat and is not on the line-up card the opposing manager, if he catches it, can take the choice of the result of the at bat or to declare an out. If another pitch is thrown, there can be no penalties and the player is automatically added. After the mistake is caught, the player will be added with no other penalty.

  3. PITCHING LIMITATIONS
    There are no enforceable pitching limitations. WE HIGHLY RECOMMEND COACHES AND PARENTS ABIDE BY THE USA BASEBALL, MAJOR LEAGUE BASEBALL "PITCH SMART" GUIDELINES.

  1. DEFENSIVE CONFERENCES
    NFHS allows for three defensive conferences per game. If a pitcher is removed during a defensive conference, then that conference is not charged.

  1. NO SLASHING FOR AGES 12U AND BELOW
    Penalty, on the first offense, if a batter squares to bunt and then swings at the pitch, (with or without baserunners), the batter is out, the runners go back to their bases, and the head coach is ejected from the game. There are no "warnings" regarding slashing.

  1. INTENTIONAL WALKS
    Head Coach or catcher may direct the umpire that they want to intentionally walk a batter. No pitches need to be thrown. This is a dead ball scenario.

  1. FORMAT AND/OR RULES CHANGES OR ALTERATIONS
    AAYBA Tournament Director reserves the right to alter or change tournament formats. In the absence of a clearly defined rule or interpretation the Tournament Director/UIC reserves the right to restate/clarify/change a rule, which will be communicated to all team managers, and updated on the website.

  1. LOCAL RULES
    Local rules may override AAYBA rules; if this happens, managers will be notified at the managers meeting.

  1. DISRESPECT FOR THE GAME
    Any team(s) that conspire with another to determine the outcome of any game, or any team that makes a mockery of the game by intentionally failing to play to the best of its ability; or any team that intentionally, by its play, attempts to limit the score, or lose a game, which could affect other teams and standings, shall be immediately disqualified and will be prohibited from further competition in the event.